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| Supreme Commander Live Forums » Supreme Commander Forums » Strategy Discussion » Aeon » New Aeon Commanders!? |
| Aeon Share anything you know about the Aeon. From Nice tricks to imbalances. |
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#1 (permalink) |
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Moderator
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Hi all,
I've found SupCom to become rather hard for unexperienced players in the field of Real-Time Strategy games. Resource collecting isn't that easy as I thought it would be and it loses a lot of people (including myself) many losses. Now I ask you experienced players to post us some solutions on how to quickly get a good economy going with just a few Mass Extraction points. Also how do you combine that with base building without going empty on the resources. Building a great economy and army doesn't seem to work with me... it's the one or the other... how do I fix this? I hope that answers to these question help unexperienced players to become just that little better.
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#3 (permalink) |
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Join Date: Mar 2007
Posts: 35
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after a while you get an intuitive feel for your economy and dont really need to watch the numbers too much.
But for a beginner i would suggest watching what you build. Most people dont realize how much of an economy drain building something as simple as a mass storage unit can be in the beginning. Its just a good idea in general to not build anything unless you absolutely need it. And if you ever look at ur eco numbers and see a little breathing room start upgrading mexes to T2, but be careful as these can be a big eco drain if u do multiples at once or even do 1 at the wrong time. |
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#4 (permalink) |
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Junior Member
Join Date: Apr 2007
Posts: 5
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im not much of a player but the concept is simple reserve some of your income to make your income bigger . in other words save some of the resources to build new resource collection and fabrication buildings its simple budgeting though i tend to agree that when the pressure starts to come its hard to make the hard choices
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#5 (permalink) |
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Senior Member
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I had just hit this roadblock in my game, and I've become to overcome it. First of all, a HUGE tip for people who watch replays to get a feel for the economy: DO NOT watch the beginning in fast speed! Keep it at standard 1:1 speed, because if you get a feel for the economy at a faster pace, you get thrown off when trying it in your game. For a while I was always thinking, "Wow, at this stage I should already be at T2 with 6 land factories and an assisted air factory!"
Yeah, cuz the times are different.. Next, put engineers in your repeat build order in factories, so as they come out, you gain more building power, which is required as your eco builds over time. Don't get caught at T2 with 6 T1 engineers. Reclaim, reclaim, reclaim! On maps with tons of trees and crap, always set your extra engineers to attack move the forests. Set 2 engineers to speed-build power generators once you have most of your mex spots filled up. Once you get a few smaller rows of power gens, you can continue to que them up while you get another engineer to start mass fab farms. Make sure you have air superiority though or you'll get them all bombed easily, also why you wait until mid-game before you start that one. Begin upgrading MEXs one at a time at about the 3-5 minute mark, depending on the map (smaller maps you have to wait a bit longer I find since you have less mass). Feel like you are shy on resources, and you desparately need to get something built at a fast speed? PAUSE THINGS! Almost everything can be paused or turned off, like radar stations, mass fabs, and factories! That's it for now, I'll think of some more later, or you guys can ask some specific questions.
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